![]() ![]() * Master key is unnecessary because you can buy keys. Bombs and the blue candle can be bought in shops, the red candle isn't necessary, and the only other item you actually *need* to beat the game is the silver arrow. The bow is needed to kill certain enemies, but I don't remember if any spot in the first quest is gated by that. The raft, ladder, and flute are used to access new places, but those are the only non-buyable items you actually need for that. Actually, the first Zelda didn't really use that philosohy much. People often say Breath of the Wild is closer to the original Zelda, but I don't see it. SirPrimalform: Not just dungeons, but the design philosophy of "get new item -> access new places".
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